window.onload=function() {
	runSlideShow();
}

var SlideShowSpeed = 5000;
 
// duur van de crossfade (in seconden)
var CrossFadeDuration = 3;
 
var Picture = new Array(); // 
var Caption = new Array(); // 
 
// hieonder kun je meer images tovoegen
// ze moeten echter gelijk zijn aan het aantal captions daaronder
 
Picture[1]  = 'images/frameset/home_header_1.jpg';
Picture[2]  = 'images/frameset/home_header_2.jpg';
Picture[3]  = 'images/frameset/home_header_3.jpg';
Picture[4]  = 'images/frameset/home_header_4.jpg';
Picture[5]  = 'images/frameset/home_header_5.jpg';
 
 
// =====================================
// verander hieronder niets meer
 
var tss;
var iss;
var jss = 1;
var pss = Picture.length-1;
 
var preLoad = new Array();
for (iss = 1; iss < pss+1; iss++){
preLoad[iss] = new Image();
preLoad[iss].src = Picture[iss];}
 
function runSlideShow(){
if (document.all){
document.images.headerImage.style.filter="blendTrans(duration=2)";
document.images.headerImage.style.filter="blendTrans(duration=CrossFadeDuration)";
document.images.headerImage.filters.blendTrans.Apply();}
document.images.headerImage.src = preLoad[jss].src;
if (document.all) document.images.headerImage.filters.blendTrans.Play();
jss = jss + 1;
if (jss > (pss)) jss=1;
tss = setTimeout('runSlideShow()', SlideShowSpeed);
}

function randomHomeImage() {
 var newimg = "";
 var img1 = "images/frameset/home_header_1.jpg"
 var img2 = "images/frameset/home_header_2.jpg"
 var img3 = "images/frameset/home_header_3.jpg"
 var img4 = "images/frameset/home_header_4.jpg"
 var img5 = "images/frameset/home_header_5.jpg"
 var img6 = "images/frameset/home_header_6.jpg"
 
 //get a random number...
 var randomize = Math.round(Math.random()*6)
 
 //select text/image based on random number
 if (randomize == 1)		newimg = img1;
 else if (randomize == 2)	newimg = img2;
 else if (randomize == 3)	newimg = img3;
 else if (randomize == 4)	newimg = img4;
 else if (randomize == 5)	newimg = img5;
  else				newimg = img6;
 
 return newimg;
}
